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FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny

🕑 Added 2024-12-03 20:33:58 +0000 UTC
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny
FLUX Tools Complete Tutorial with SwarmUI (as easy as Automatic1111 or Forge) : Outpainting, Inpainting, Redux Style Transfer + Re-Imagine + Combine Multiple Images, Depth and Canny

Comments

Furkan Gözükara

your folder is wrong :D look our swarmui downloader where it downloads

Philipp Capetian

Redux always worked for me while using massed compute. On my Ubuntu machine I got today an error message (Flux-dev models work): All available backends failed to load the model '/opt/swarmui/Models/diffusion_models/flux1-redux-dev.safetensors'. Possible reason: Model loader for flux1-redux-dev.safetensors didn't work - are you sure it has an architecture ID set properly? (Currently set to: 'Flux.1-redux-dev')

Furkan Gözükara

i think those loras are not compatible with depth model

Hockey

I have tried to use character Loras with Flux Depth, where I preview in ControlNet and then use that preview in Init Image as in the video. However I can't get it to work. Either it completely change the image or I get a black and white image. I have tried playing around with Flux Guidance and Init Image Creativity values but get no good results. Do I need to increase steps from 40 to something much higher?

Furkan Gözükara

exactly as you said the results are not good. i did huge research on this but you really need to have both person at the same image in the training dataset. i will probably try cheap photoshoped both person put into same images to compare :D

Chris

Thank you so much for this video! I really love all the explainations in it! Could you do a video where you explain how to put 2 trained person from 2 different checkpoints into the same 1 picture? I know it somehow works with creating a picture of 2 people and then do regional prompting or masking in combination with "input image" and then yolo-facing person 1 with its checkpoint, and then masking + yolo-facing person 2 with its checkpoint. tried it, but the results are not that great for person 2 where the mask is applied. face 2 is more blurry than the "natively" generated person 1 in first generation step, and the resamblance is also not the best.

Furkan Gözükara

well it is not very doable. so what you can do is this. augment your character image. like 1 image into 10 with different cropping. then do a training. then generate different positions of that character. pick good ones. and do second training. this way you can improve your virtual character. this is the best way atm

Richard

Nice will check this out, looks cool. Can you please do a video on generating consistent character pictures too? Like character creation for LORA. It’s so hard to find good workflows or info on making like a character sheet and 20x photos of the same character. Very hard to do too. I’ve seen a couple decent ones with flux. But none that can generate the same character in different scenes, clothes, etc. any variability but same face.


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