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Small Lust 販売開始しました!

🕑 Added 2023-04-07 01:12:05 +0000 UTC
Small Lust 販売開始しました!

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Thanks for your message. Fantasy would give me a really high degree of freedom. Your suggestion sounds interesting. The process of finding materials, crafting them and giving the gifts to the girls is very versatile.

It would be a good idea to add some gameplay as long as it's not hard and annoying for development. Coding can be quite "teasing". I can suggest a fantasy theme, maybe not casual fantasy, but stylised for example Slavic fantasy like in Witcher series or Scandinavian fantasy like Skyrim/GoW =). Fantasy gives a freedom for character design (demons, angels, mermaid, dragons and etc), you can combine different locations like village, castle, magic forest, dungeon and etc. If it will be interesting for you can suggest gameplay mechanics: 1): find ingredients and make love potions from them and second one is find gift for girl and bring it (you can use same mechanic that you used in erogaki = catch a butterfly, cat or rabbit and give it to girl). Also, did you thought about adding a dialog or monologues for character? It would give a immersion and make characters cooler. Thanks for you hard work and good luck!

Thank you for the new theme. >Barrel >NeonKnight037 I'm still at the stage where I'm thinking vaguely about it, but I want to include just a little bit of gameplay. I'm not sure how to go about it, because the three I've released so far can be described as galleries, and they don't have any gameplay. If it's a school, the gameplay could be in the process of approaching a woman without being discovered, or if it's a horror game, in the process of exterminating ghosts and monsters.

NeonKnight037

Maybe a school theme? A shota sneaks into a highschool and pranks the girls, the female teachers the female councelors etc

If I may suggest a theme, maybe a horror themed one?


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