Whats been happening with FNAFN?
🕑 Added 2021-12-18 01:01:57 +0000 UTCLong time no see!
Thought I'd just give an update for how things are going - for those people who aren't in the discord server or who don't follow my Twitter. I'm making this article public as I'd like to make this a devlog on Gamejolt, but would rather wait until more progress is made before doing so - to avoid those people sighing at the fact I'm remaking part of the game again.
The visuals of the game are being overhauled in Blender - switching from Source Filmmaker (abandonware running on an engine from 2007) to this instead. Blender, for those who don't know is gradually becoming an industry-standard animation, modelling, etc software. Its been used on things like Next Gen and probably a billion other things.
Cons to switching to Blender:
- having to re-animate and re-render everything
- having to make far more props and textures, etc
- slower render times
Benefits to switching to Blender:
- significantly easier to work with
- crashes much less
- easier to send files around for animators or modellers to assist
- can support much higher-quality models, textures, effects, etc
- supports fully-raytraced reflections, shadows, lighting, etc (path-tracing)
- no need to rely on people porting models to SFM for me
I have a handful of screenshots to show of progress so far, and currently I'm very close to finishing the props and lighting for the office and show stage (cams 1, 2 and 3). All props in these screenshots (aside from lockers, the fan, and the curtains) are made by yours-truely, which I'm quite proud of despite knowing very little about modelling. I also have a friend of mine: Gild-A who will be helping out with rendering and animation, since he has an RTX 3000 card and I have a mere 1060.
I also have another friend, NB65 (concept artist) who will be helping out with story and writing scripts, as its been a major mental roadblock for me.
Comments
You could add minigames instead or skins which doesn't have much impact in the 5 nights now But for now I think this is enough.
PedrosPotatoes
Just wow, it seems like the new office design is amazing. I love how you used Blender instead of SFM, I just think that SFM is so outdated and Blender is kinda the new way to go. Have fun with what your creating and I hope you have a great New Years' to the creator and all my fellow patrons :3
HStudios
well we've got Freddy, Bonnie, Chica, Foxy, Mangle, Toby, Trauma Freddy, Trauma Bonnie and Trauma Foxy. as much as the idea of adding new characters is fun, adding a new character into the main 5 nights of the game could damage the balancing and work thats gone into the gameplay
stopme412
Also beside the nightmares animatronic
stopme412
Any plans to add more characters then the main 4 plus Toby. Vanny would be cool
Mouseman
Just a question where do i get a test build and are there any scenes yet? if not I'm still gonna support I like the look of this
kappasan
All good the way I see it :-)