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Multi-layer rendering for colored glass

🕑 Added 2020-02-03 00:42:53 +0000 UTC
Multi-layer rendering for colored glass

Comments

Josh Kerr

That is a great idea! (like always) :)

Ilja Jusupov aka x4fab

Oh, sure, I’ll work on that! I was also thinking about adding a new thing where car creator could define new events and link car config inputs as parameters, maybe that could help for some new cars as well.

Josh Kerr

Ilja, I know you'll be involved with a thousand things, but I've been thinking about a development question for several days. Would it be possible to introduce new effect sounds that replaced the original Kunos? For example: -Wind sound in hood camera -some and different skid sounds on tires (depending on speed and other factors, tarmac, wheels with more temperature or less) -Different impact sounds (car / car, car / wall, etc.) Thank you for your hard work and the incredible possibilities you always bring us

Boost

Stunning. Waiting for the rain :) I'm testing the third party wet shader but it only works when i disable the shader patch so a built-in rain shader is a very nice addition.

Ilja Jusupov aka x4fab

Thanks, very glad to hear about performance improvements! :)

xez

I've just been driving v.1.40 for the first time with the new paint shaders and they're just spectacular Ilja. Seem to have got a lot of FPS performance back too. Great stuff. Thank you!

Great stuff. Looking very real and authentic. Looking forward to trying the differences myself. Thank-you very much sir!


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