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Project Hy - Version 0.0 Demo Release

🕑 Added 2024-09-02 12:39:46 +0000 UTC

Comments

Authentic Smiles

why don't you recycle Succubus game H-scencs they were honestly some high quality maybe as a bonus i still wanna see some new content

legojoe

This seems very promising. I would be very interested to seeing more hypno plays.

Андрей

thank you, the game is very cool, I don't know English, the game is cool, so I'm very brief, thanks for the work, I'm waiting for updates

zNagato

After trying the demo I can agree that it seems awesome and cant wait to try future versions of it, also agree on you dont have to be so hard on yourself since we understand how hard can it be to make a game from scratch. Also the gameplay seems pretty interesting from what I saw, beign able to control the hypnosis level and all the things you may add in the future made me even more excited for future updates of this game

Hypnosis Lab

In terms of the whole storyline, it'd be more linear where you can decide what to do first but still lead to the same ending. For H-Scene, there would be both, with story-triggered scenes being linear while some would be different according to the player's actions.

Oh-Taco

Haha, that's great to hear! I was worried I was coming across as some needless busybody, and I wanted to vocalize my support. V0.0 has been a great proof of concept (I hope I'm using that word right) and has given insight into at least part of the mechanics while leaving open curiosity and a hunger for more. I'm quite invested in seeing what led up to it and how it develops from then on, I just have a quick question. Will there be any branching narrative or is the focus more of a linear experience? Either way, I'm sure I will like what you make, you have a great track record in my books and I don't want to come across with unnecessary pressure.

Hypnosis Lab

It always takes hours to write my posts, so I really appreciate very much that you spent your time on this! You guys have always been patient with me, while seeing an actual comment about this really means a lot to me.

Oh-Taco

Hello Raay, let me start off by saying this is a very promising demo of a demo (see what I did there?) and I'm excited to see the full demo! Now with that outta the way let the yap fest begin hehe. I have been loosely following you since I think succubus game V0.2 and I just wanted to say please don't be too hard on yourself. While you did set a deadline, this is your project, and you should enjoy it and make what you want to make at the pace you want to take. I (and hopefully others) would rather you take your time and enjoy what you make (not to say that you don't) and I (we?) know that making content, especially from scratch, can be a grueling process and being unable to manifest any "tangible" results utterly demotivating. Please don't feel forced to show results and get stressed over opening the Patreon as we (or at least I) don't want to rush you and I would even go as far as to say you are already doing very well in showing that you are still working on this project and caring for it. I should probably round this off before I start talking in circles (I might already have) and make this utterly incomprehensible. TL:DR Please take your time making what you want to make at a pace you can manage and don't stress over showing results as this is YOUR project and we are just along for the ride.

Ryan

The demo was very short but it conveyed a lot about what the general ideas might be. Very interested to see how it continues to evolve. Having actual controls over the levels and different commands should be interesting. The art is still very cute even in this new style!


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