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Houdini Tutorial - Easy Morphing

🕑 Added 2020-07-17 19:03:48 +0000 UTC
Houdini Tutorial - Easy Morphing

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i would add an attribute to the points. like 0 is sphere and box is 1. and then use that attribute to blend materials over at your render engine.

Neat! Now, next and important to me step: what to do if your sphere is made of one material and your box is made of a different material? How to also morph the materials? Thank you.

Good point! thank you for the feedback! I will note and start doing that. At least explain how I did the materials, lights, and camera. (I'm not a pro at rendering xD but I will explain how I did it!)

Dear Doxia, I love your work and thank you for sharing your knowledge !! However, I would expect also to have the part with the rendering. Is it not a bit misleading to not to achieve the result seen in the cover picture ?


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