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Houdini Tutorial: Ink in Water Part 1

🕑 Added 2020-07-31 15:57:37 +0000 UTC
Houdini Tutorial: Ink in Water Part 1

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Hi Jacktone! I had to clean the cache files because they were huuuge. so yeah I had a lot of voxels. you can control that with the voxel resolution on your pyro object. If your pc is crashing it is because you are trying to use a lot of memory and your pc cant handle that much. it happened to me a lot while working with volumes.

Jacktone Okore

Hey man, fantastioc tut, i have a question, by the time you were done, how many voxels did the simulation have? I seem to be hitting massively high numbers on mine. Thank you,


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