Complete Necromancer
🕑 Added 2021-02-01 07:46:01 +0000 UTCGhastly ghouls, spooky skeletons, and… zany zombies? Like necromancy, alliteration is a dark art.
Become a master of the forbidden necromantic arts with the Complete Necromancer! This new, balanced class lets you command a horde of undead, channel dark energies through your fingertips, wither your foes with a host of cruel spells, and ascend to the very heights of lichdom. The Complete Necromancer comes with a slew of new necromancy spells, like inexorable sacrophogus and Gahoul’s gruesome garotte, and a whole army of new, unique undead minions, like the bonebeast and gorger. No matter which of the eight subclass options you pick, you become a unique, formidable practitioner of the dark arts, and eventually accomplish the ultimate ambition of necromancy: transforming yourself into a lich. Oh, and your GM should love it, since this necromancer is guaranteed not to break your game!
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The necromancer is a collaboration between Mage Hand Press and our friend Alexander J Garcia (@TheOldGOATGames).
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I hear you asking "Mike, didn't you just release the necromancer? Don't you need more playtesting?" As a matter of fact, yes we do! This version has a ton of subtle and obvious changes to the class, but we're still craving proper playtest feedback, so if you're searching for a necromancer, please give this one a try!
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Changelog:
- 2/1/21: Monstrous Grafts chapter added!
- ToC fixed
- Snakestaff and Halo of Flame added to spells chapter
- 3/1/23: Art finished
Comments
Ryan Patrick Nolan
Love it, might wanna change the Voice Box monstrous graft to say "Spell save DC" instead of "bomb save dc" lol
summersault
Woot woot
libertyotter
This is so cool
Micah Sweet
Thanks! I have a necromancer player who was very interested in this!
Larry Eger
Just sent this to one of my players running a necromancer type PC to see if he wants to playtest. I'm really impressed with the mechanics on this one. The enhanced criticals on a spellcaster is a great idea, and I like some of the subclass abilities that give an alternate use of Charnel Touch points.
Mage Hand Press
I've added them in! Good catch
Micah Sweet
I don't see the rules for monstrous grafts. Are they in another document?