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Potential Elmgar Map Mini-Rework.

🕑 Added 2024-12-22 09:15:49 +0000 UTC
Potential Elmgar Map Mini-Rework.
Potential Elmgar Map Mini-Rework.

Comments

ROB

I assume the stalls were there to make the town more lively. Having the Stalls around the town center would be nice. Given with the limited design options with RPG Maker, I would imagine it being a bit hard to make it look good.

Xenna

Prefacing this as a joke. But the immersion of seeing stalls set up for aesthetic reasons. Back to reality though. I do kinda agree with you that everything felt a bit too spaced out.

Troqu

In addition to what the others said, this feels appropriate for the "outskirts" of a town. We already know that there's more of it we can't directly see. Those backstreets and the stores we use them to get to have to be "somewhere" so even without the extra buildings cluttering around the place doesn't really lose its sense of scope because there was already so much we couldn't see.

Cephalexin Addict

It's a good change and will help make walking around town feel a bit easier to go from place to place

ROB

I like the change. Having to walk long distances from the left side of the map, past the market stalls that have no purpose, till you finally reach a building that has a function was kinda annoying. Also to remove Buildings that can not be entered or have no purpose is also a good change. In my eyes, a small functional town is better than a large town with many buildings that don't have a function.


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