DiBS 0.2.1 - Koubold in the Diner
🕑 Added 2021-12-31 00:46:08 +0000 UTCDownloads
Sneaky
What's New
About Wolf
Unfortunately, his AI isn't ready for prime time, so will be holding off from releasing him. He'll be continued to be worked on in January.
For now, Koubold is out of debug, and he's looking for something.
Koubold in the Diner

Super excited for him to be out of debug!
He wouldn't be a full enemy anymore (although you can still punk him in debug room). He's now more like a vending machine: stationary, has a button, and gives out good stuff.
In the next update, there will be a very small mini-objective of giving him food and him reacting if he's flashed or shot at. For now, Mox can initiate saucy if she's near enough.
To make him appear, go through the club once and enter the Backtrack door. There will be a few subtle changes when going back again.
Backtrack Doors

A few doors are planned to make traversing easier. Mostly, this is for Mox to move from the end of a level back to the Main Hub.
Bugfixes
- Fixed persistent elements persisting even after restarting.
- Fixed pressing "S" multiple times while entering doors repeats the entering sound.
- Behind-the-scenes refactor.
What to expect in January:
- Game systems
- --- Koubold reacting when flashed andor shot at.
- --- Clicking on the cinema tape icon "collection" shows a tiny preview.
- --- Woof AI
- New Levels
And that's it for now. Merry Christmas and Happy New Year!
Dev-Cycle 2: Next public progress log will be on January 15. The next progress log will be on January 31. See you then!
Comments
Ethan Tucker
is it normal to not see my mouse indicator?
Bloodcifer
very sad to see that the boubold isnt a real enemy anymore. its not common to have enemies in h-games with an ai so i was very excited