CGMan
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Sigh...
🕑 Added 2018-05-14 21:24:52 +0000 UTC Looks like ZBrush decided to put this horizontal line in the displacement map for Jo's arm. This was causing some nasty artifacts when she rendered. Glad I looked at it so quickly.Had to install a paint program that can edit 16-bit images. Fortunately it's free. It's called Krita in case you want to take a look. I should have this cleaned up and rendering restarted momentarily.