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I'll be posting an advanced project at the end of this month

🕑 Added 2019-04-28 00:54:20 +0000 UTC

Comments

CGMan

This is why the biggest benefits of getting more memory won't be seen until I make a new character. I think detailed skin textures will make a big difference.

CJoe

OK.

CGMan

Naw what I meant by "more, more, more" is I can make a texture resolution of 2000 instead of 700. Or I can set the polygon subdivision at rendertime to 9 instead of 6. All of this stuff doesn't take any more manual labor time, it just requires more memory resources. Though it might result in -slightly- longer rendering times. Think of it like buying a better graphics card for your computer. Before you had to play games at 800x600 but now you can set it to 1920x1080.

CJoe

But...If you do "more, more, more", won't you find yourself with the same bottlenecks as now ?


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