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Suki Update!

🕑 Added 2018-12-09 08:20:55 +0000 UTC
Suki Update!

Comments

RocketNowWow

Well once you have a 3D point it becomes an inverse kinematics problem.

CGMan

There is technically a method built right into LW. It's called Ray Cast. It would give a distance from one axis to a surface. I don't know how I would translate that to finger rotations though. I dunno. Maybe I'll experiment with that for her left hand.

RocketNowWow

Feels like there should be a way to procedurally do the finger collisions. Wonder if there is a plugin for that.

CGMan

I toldya.. She's a biggun.

Pixelpapst

Woohoo her legs are massive like tree trunks :3


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