Art update nr. Idunno!
🕑 Added 2017-06-20 17:36:02 +0000 UTC Done and Doing!-Everything I talked about earlier!
-A bunch of new stuff!
How's that for a summary of my activities lately? Even more horrible than usual, right? Well, I've been crazy busy with scenes containing more than one character. Those gobble up time like crazy. Then there's the scene winner scene and just a bunch of smaller files for the next update.
All those small ones are like a snowball rolling down a snowy slope, picking up speed and mass.
It's pretty much the reason why I kept postponing this art update It was a constant process of "okay I'll write an update once I finish this drawing/scene/thingy". And this kept repeating itself.
As I've already mentioned the next update is going to have "a bit" of a different feel once you... oh no I thought of a using a word which would definitely give it away. Not gonna do that. I've seen you guys decode an earlier cryptic "hint" with scary accuracy (or just luck?). Let's just say it needs a lot of new stuff and there wasn't much we could reuse. I've already said too much. Please don't tell me your guess and just be happy you were right once we've released the new build. You're perfectly welcome to tell us "I knew it!" when the time comes :)
It's not just graphics I've turned my attention to. I've also tried a bit of coding. Nothing too serious, but sometimes when I lack inspiration to draw and still want to spend my time usefully I try finding some solutions for small coding problems. it's generally the stuff which everyone can do with a basic understanding of what coding is and google at their disposal.
It can be very fulfilling to find a solution to a problem, trying it out and seeing it actually works! I've also learned I don't have what it takes to be a proper coder. The levels of anger/frustration I can reach when error messages fill my screen is only sliiiiightly less than my stubbornness to keep on going.
Of course it's usually better left to the people who actually know what they're doing, but I do think it's important to have at least a basic understanding of what the coder/writer has to go through so my requests don't get too unrealistic. Having to deal with part of that crazy-ness myself certainly helps to gauge how doable/impossible some things are.
I'd love to tell you all about it, but right now we have to decide whether to include a new game mechanic which would also need new drawings etc and as you can see on your calendar it's already the twentieth. Seriously, I think there's something wrong with mine because it always seems to be ahead by a day or six.
Comments
MITY
At the beginning of book2 the painted lady wants to put you in Zuko's body so you can be close to Azula and master firebending. Refuse doing that.
Vegeta
How do I get the thief route?
MITY
We'd be very sad if you couldn't play it sometime this weekend, but can't yet say which day exactly.
MITY
The thief route pays more attention to Ty Lee at the expense of Mai. With the Zuko route it will be the other way around. Ty lee will still get some love as you'll see in this month's build, but far less.
Vegeta
I have 0.5 but there no tyle options other then gambling and bar stuff like drinks por drinking with soldiers
Vegeta
What?
RockD
update hype! 5$ patreon release when?
Vegeta
I'm having issues with the 0.4 version with tyle options, its not loading and giving me errors. Any way to fix it or downloads ive missed?
Thanks for what youve done, this my favorite game that gets better each update!
RockD
I hope there be new stuff that will suit Mai tastes. ;)
Kyle Tomas
As a programmer, I'll help if you put your code base into git. ie: github.com
bro
Nice can't wait to play, I love the game
KXA Prime
Hard work always pays off, keep up the good work with all the art!
Steven Pennesi
Keep it up man really love your art work and game of course
baqurak
keep the good work up !