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Help us improve our color direction

🕑 Added 2023-05-24 15:34:10 +0000 UTC

Comments

Seamus Wilde

Agree with Ychtosis on context should inform choice. That being said, it looks to be that you are not just experimenting with "saturation". All the samples are very good, and in fact much better than most ANVs. Example C seems to have greater texture variation (skin, clothes, etc.) by using more color variation at pixel level and results in a very "real" look. imo.

BOUE Yvon

La version "C" me plait beaucoup

Ychtosis

In my opinion that is nothing you can decide for everything at once. Hue, saturation, contrast and so on are huge contributors to setting a mood. It’s jot by accident that color grading is a separate process for filmmaking. So for day scenes with a positive vibe i would go for the right one.. vibrant colors, bright image, good contrast. For a darker mood, sad or negative scenes I would turn the saturation down quite a bit and so on… because the general tone of your game is pretty positive and comedic, I would say the majority should tend towards the right one.. C


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