paperbag
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Enemy: Ophanim WIP
🕑 Added 2020-09-14 06:59:24 +0000 UTCOphanim enemy that's going to make it into the next build!
Comments
Frank Leo
cool
Paperbag
it's not out of the question but not in the roadmap at the moment as it would require rewriting a significant portion of the way UE4 handles raytraced reflections. We use custom shading models for the characters, so changes will have to be propagated to the raytraced reflections pass.
xLohengrinx
Thank you for the hard work, love the enemy design <3
Will this game support ray tracing?
darkinidy
Looks cool, reminds me of Devil May Cry 4
Paperbag
an AI debug window I forgot to turn off, please disregard
Looks nice, but what is that on the left?