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Enemy: Ophanim WIP

🕑 Added 2020-09-14 06:59:24 +0000 UTC
Enemy: Ophanim WIP

Comments

Frank Leo

cool

Paperbag

it's not out of the question but not in the roadmap at the moment as it would require rewriting a significant portion of the way UE4 handles raytraced reflections. We use custom shading models for the characters, so changes will have to be propagated to the raytraced reflections pass.

xLohengrinx

Thank you for the hard work, love the enemy design <3

Will this game support ray tracing?

darkinidy

Looks cool, reminds me of Devil May Cry 4

Paperbag

an AI debug window I forgot to turn off, please disregard

Looks nice, but what is that on the left?


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