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Lore Interest?

🕑 Added 2024-05-01 05:26:44 +0000 UTC

Comments

TheRanger

More lore about the sigil makes a lot of sense cause u can tie a lot of key points behind of hazels journey behind it and then lead into a final boss battle or something whenever you feel like you need to give the whole story an end goal. You can throw in some great character development as well as some character digestion. Hazel, could even maybe unlock some cool crazy vore powers later on or add some sort of weapon with lore if u felt like it, idk. Probably the best example where you could gain some story inspiration from is nian adventures, which was another vore game that was pretty popular before the dev finished it. Had a great story and some pretty decent vore, though your game has got better vore scenes cause your willing to stretch your boundaries by small increments for us, which is greatly appreciated.

Jason (SinGage)

Can there be an all of the above option lol

TheMonsterWithin

More lore makes the world feel more alive

ZekromPlayer

I think it'd be nice to know more about the sigil of gluttony, since Hazel just obtained it so now would be the perfect time. Having a bit of backstory for each artifact as we collect them to know of their origin, lore and how others may have used its powers in the past would be cool

Violent Insanity

I suddenly after seeing this would find it funny if Hazel went into a library and met a 'History Geek' that they'd be boring her to the point she'd eat them to make them stop talking only to regret it cause they'd keep going whilst in her belly and everyone around would give her a dirty look if she burped going "SHHHH!"


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