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The Underworld Pack

🕑 Added 2019-02-04 16:34:29 +0000 UTC
The Underworld Pack

Comments

Warren

How do I purchase the Underworld map pack?

Crosshead

Hey Hipolito, for now I've decided to take a breather on writing this booklet because there are a lot of other projects I would like to focus on first that I think are a lot more exciting to get started on right now. Mainly creating digital tools that allow DM's to help create good looking content (cards, maps etc) for their games. Projects like these requires a lot of time and so does writing booklets like these. Once I clear a couple of bigger projects though I plan on getting back to writing modules for people too. I've got a small throve of short adventures like this metal campaign. I even plan on writing a sort of module directory campaign setting that DM's can use as the center of modules that take them to all sorts of settings. I hope that answers your question.

Hipolito Robles Plumey

When is this booklet supposed to be available?

Jeff Wright

I am having trouble figuring out the room with gears as well.

chase_dagger

Knowing level 2 is below level 1 makes a big difference, plus my wife is happy since she tried telling me this before I made the post. :-) I can follow most things on the map now. Two rooms still confuse me, both are on level 2. One room is to the immediate left of the northern middle room (circular lave room), this room also has lava but it's a rectangular room and it seems almost like it's cut off or something. The other room I don't understand is the one with the big plus symbol with 5 dots in each quadrant. There are gears in the room too, I'm thinking it's a trap room or the inner workings of a trap room. I'm really sorry about this, I don't want to be a bother.

Crosshead

Hey Chase! The purple shading was basically just added to bring a bit of atmosphere to all the areas where there is lava flowing through the area. I felt it make entering those areas more significant. You are right though, as I've mentioned in the text above, that level 1 is the top layer and level 2 is the bottom layer, maybe the naming doesn't make sense but it felt weird naming the second part level 1. I don't know, maybe it still confusing. The reason I made the map from the top to the bottom was because that some of the hallways would be visible on both maps and specific elements, like the chained titans, would span both drawings. The second layer is basically a better view of the lower part of those larger hallways (in some cases the walls lowered so the battlefield isn't obscured anymore and in others, like the bit between the entrance and the top, I also erased the bridges that span the area above). All the staircases in the lower area are connected to the staircases of the higher area. The idea being that they rise above the area of the lower part of the map. If this doesn't help and if people still have difficulty with the maps, I'd be happy to make a sort of legend of the map (something I plan on doing for the booklet anyway, as there will be a detailed layout of how I would play this specific map for a group of players, but that's something that will take some time to put together).

chase_dagger

I'm having trouble understanding the second floor layout. Seems like the purple shading has meaning but I can't figure it out. It's almost like level 2 is below level 1. Some of the stairs look like they go down from both level 1 and 2. This is such a cool map I'd really like to understand how it works.


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