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COUNCIL MEETING - JULY

🕑 Added 2019-07-03 12:12:09 +0000 UTC

Comments

Crosshead

Hey James! This is exactly what my long term goal is with creating these tile based designs. You see I've been working on finding people to help me create apps (something I've been at for quite some time with mixed success (although I believe now I'm really on the right track of getting things done)) to create a website platform where you can select paramaters like; forest - road - river - etc. and randomly generate maps that fit those descriptions. It will then use the tiles I'm making and randomly generate a map on the fly. The goal is to be able to do the same for dungeons and even for things like a village (palisade wall - stone wall - small - large etc).

Dr. Feargood

I love dungeons but, yes outside village tiles would be great. Still want to see the underground dwarven complex in tile format or even a large map as you have done before.

James Barker

I appreciate the modular tiles, dungeons, and arena-style locales. One thing I could really use is a variety of large-format outdoor regions. Much of the real fun in my campaigns, whether published or homebrew, happens out in the wilderness, in the mountains or woods of the Sword Coast. I'm thinking that some large maps, still at a 5' grid, of fairly conventional natural landscapes, would be usable for any number of those in-between campaign episodes, homebrews, or the like. Hell, you could even use real source material from aerials of national forest or mountains. Been working on a map like that myself for an epic wilderness survival homebrew campaign (but, like, with a goblin army under the hills). Anyway, keep on keeping on, and nice work.


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