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Lustfall Dream Enhancements

🕑 Added 2021-02-25 02:26:45 +0000 UTC

Comments

SubSupreme

I also love me some FF9 and that is the main inspiration for the AP system idea. Also, that is a great idea for the status effect UI!! I can do something with the icon itself to show progress/build up! That way, I can keep the same UI space and still get the info across. I'm not exactly sure how I would code it but that's an approach worth looking into!

Laytruce

All of these sound awesome. The battle portraits are something I've been hoping for since the beginning, so I'm glad you share that sentiment. The skill learning system sounds great too, I love me some FF9. The 'building up' of status effects is a bit more unusual for turn-based RPGs (mostly reminds me of Souls games tbh), but I like the idea, as you'll be able to plan for them more. As a suggestion, instead of using progress bars, you could have the status icon start off semi-transparent and have it fill up as it progresses. Maybe change the color or add a border at 100% so there's a clear visual difference between 'applied' and 'almost there'. That way you won't need any extra screen real estate.


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