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Enemy Encounter Rate PUBLIC POLL

🕑 Added 2020-07-29 20:50:19 +0000 UTC

Comments

SubSupreme

Thanks for the feedback! :) I'm am going to guess that the biggest offender is the 6x Mad Mushroom fight? The RNG seems to not be forgiving enough in a lot of cases based on feedback I've been receiving. I have plans to look into re-balancing a bit, specifically with the early stun locking, for the next update.

Blue Cabaret

General feeling: The enemies use far too much stun-locking. It's especially notable in the context of battles against large groups of enemies. You get caught in a stunlock chain where much of your team is ineffective and they totally swamp you in moves. I found battles against large numbers of weak enemies with crowd control powers to be MUCH harder then individual boss fights.


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