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Previewless week! PUBLIC Poll - September

🕑 Added 2023-09-25 21:54:44 +0000 UTC

Comments

SubSupreme

Oh, I think I've seen that game before! Very interesting concept, but from the reviews it seems like a lot of people miss the point. I suppose the challenge would be making things obvious that beating the boss at max power is not the game, but the first step.

Anonymous Profile

The best example of it I've seen is a very short JRPG where you can easily walk in and beat the final boss immediately. The ACTUAL narrative of the game is that each time you lose, instead of getting a game over they do bad things to you and you start again weaker. Often naked, surrounded by guards, and/or tied up. And each time you keep losing the story gets deeper, allies show up (and also get weaker through additional losses) and so on. And at each level you can (with enough skill) beat the final boss and get an ending, though the endings are progressively worse for the protagonist (and better for the horny player) the further you go. The game is Kamikaze Kommittee Ouka 2. Which I'm sure is heavily censored on Steam (FOR GOOD REASON.) But you can get an idea of the gameplay that way, or pick it up on DLSite if you want to see everything.


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