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tSoB GUI // MANTIS GUI

🕑 Added 2025-11-23 16:30:02 +0000 UTC

Comments

Darktoz

yeah the scenes would be in a wide format. for some scenes that is definitely better, since you can have a wider angle. other scenes however benefit from a smaller frame window

Cody 66

I would prefer the MANTIS style - the more imersive the better - and with this type of UI you have more space for the real scenery.

Darktoz

it is not impossible, but the textbox would stay on the right, which would be a bit weird

Carpizo Carapizo

I think mixing both would be so good, complete screen for graphics scenes and the GUI for the rest

Darktoz

valid point!

Kai Stamm

My personal favorite is Blackmore. While reading the text and interacting with the characters, I prefer to see the whole picture/animation. Sometimes the text is overlaying something what I would like to see while communicating with the persons.

Darktoz

i don't think there is anything to worry about when voting personal preference on the Game User Interface ;)

Frank Kuschmann

I knew immediately that I belong to the minority again because I'm almost always in the minority with my opinion when it comes to vote for something. But actually I'm even glad about it. I would only be worried once I'd belong to the majority.

Darktoz

now that you say it, it is a good point. i think none of the other adult games has that kind of layout for a visual novel game

Darktoz

i am not entirely sure if i will go full futuristic cyberpunk or a bit 80s synth retro cyberpunk. both have valid arguments

Darktoz

i honestly don't really know what i like more, myself. for blackmore i feel like it was the right choice

Darktoz

i think in terms of difficulty they are both the same, there is not much difference

Darktoz

in general or the user interface only as well?

chevy84

I preferred Blackmore

Zilljah

Maybe it’s more a decision which is easier and allows you to create the feel for the game you want. Love what you posted, and now I’m curious what you will come up with

FreezeBurn25

The Blackmore Box GUI styles gives your game(s) a much more unique style that makes it stand out from other visual novel games. Additionally, from what I have seen with the other layout (complete screen usage with a transparent text box at the bottom) there is the possibility that navigating/finding the Save, Load, and Preferences, etc. features can become far more difficult though this is depending on the lighting and colors used. There is also the possibility that full text box may cover parts of the visuals.

PickerPatron

Personally, I prefer the Mantis one because it takes up less screen space and the Cyberpunk aesthetic is going to be more noticeable. Also, the Blackmore GUI seems more magical and old-fashioned, like a game from the '90s, the complete opposite of the futuristic, modern feel that a Cyberpunk world is trying to achieve πŸ™‚.

Jack_Just_Jack

Blackmore works far better as it gives your games a visual identity. As well as that it allows the full screen to be used to show what is happening where with a standard visual novel you would be worried about loosing visual of some things due to the text boxes.

Darktoz

yes maybe it does not matter that much if visuals are fitting

Eric Larson

Both are good, they give a different feeling and identity to the game, either is fine. My preference is really slight and based more on familiarity. If it's closer than 66/33, just do what is easier for you since your time and effort saving is important to us because we care, but also because it helps feed into new content.


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