3D Modeling with John Dickinson
patreon
TopoTalk 27
🕑 Added 2024-03-04 02:04:14 +0000 UTCIn this chapter from MILG11, Toby Pitman explains how to add sharp, convex details in geometry under subdivision. Toby demonstrates using Cinema 4D, but these concepts are relevant no matter which 3D modeling application you use.
Learn More about MILG11: Gumroad