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Patreon Video - Ep 06 - Environments for my 3D Characters

🕑 Added 2020-08-14 09:07:54 +0000 UTC
Patreon Video - Ep 06 - Environments for my 3D Characters

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I made the character model and then ran it through adobe mixamo ( check out the video before this one). That allows me to apply a lot of pre made animations to it. Let me know if this helps

or i nee to join 25$ tier because i wanna see all working process

How to can you arrange people to sleep sit and prepare the room? I still don't understand this method

That's awesome to hear! In some sense for 2d characters its very much the same still. But nowdays we dont have to go through the process of scanning or photographing the layers as they are already on layers. Do you still animate traditionally? I think shadows and light are also my favourite (if it has some interesting lighting going on).

Kathleen Judge

Very interesting. I don’t know c4d but am learning blender. Hopefully I can translate some of this into blender. In the 90’s I worked at a commercial animation studio where we drew on paper. We would animate the highlights and shadows, body shadows all on separate paper levels—ink them and then they’d composite in the physical filming. Our paper ‘cels’ looked exactly like the separate rendered files you showed in AE. To think how little time this process now takes is wild. Tho —glad I was able to pay my bills back then, with the time it took multiple artists to animate! Also, animating shadows was one of my favorite things to do at the job- thinking about light and how it would affect this 2d flat animation was a good headspace to work in. Thanks for sharing the walk thrus.

Aahhh ok awesome 🙂 thank you.

thank you sooo muchh!!

Haha thanks man!! Yeah the shadow is to simulate the look I would get if I painted the characters and added the shadow manually. If they get the shading from the Redshift render they would not look very cartoony ( dont like that word but it's probably the best to describe the look).

I think I had my mind blown about 8 times during that 🤯 great vid! Might be a silly noob question, but Why did you decide to use a separate shadow on the characters? Was it purely for the cel shade effect?


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