The Assassins' Monastery - Work in Progress
🕑 Added 2019-08-27 18:22:36 +0000 UTCSo, this is the next map, the Assassins' Monastery. Originally, it was meant to be a keep, but Anders, who proposed it to the Cartographic Congress, suggested giving it some form of cover, so it ostensibly became a monastery.
Also, this map has some roots in reality: the design was inspired by Rudkhan Castle, which was once controlled by the historical assassins (the Nizari Ismailis).
Anyway, I should have this up in a couple days. And in case you're curious, that's not a tiny table-- the map is around four feet long. Okay, back to work!
Comments
Anders Bersten
Amazing as always Matt!
Milby's Maps
That area in the bottom left is the secret rooms. I'm going to make a version without it, too, so people can hide it from their players or just use the map as a regular monastery.
Stormbow
I love all things "Assassin". I expected "The Assassin's Amulet"— a $20 resource —to have some really great maps or at least some ideas for really great maps in it, but they were pretty awful in my opinion. They were very cut-and-dry— no secret doors or hidden chambers anywhere on 'em. Nothing particularly interesting. Don't fall flat where they did! :)