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Map Module for Foundry (and a note about Roll20)

🕑 Added 2020-11-03 04:38:47 +0000 UTC
Map Module for Foundry (and a note about Roll20)

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Milby's Maps

Oh wow, the fallen tower definitely didn't come through right. I think I know what went wrong, I'll see what I can do about it. As far as the other maps, to be honest, I probably won't be making any changes to them unless, like the fallen tower, they're just non-functional. I'd never have had the time to go back and add walls and doors to all my past maps and they're really only available because a friend of mine told me he'd already done it over the past year or so. And, while I'm sure there are things that could be improved, I don't want to put everything on hold to do it, so I think they'll have to stay mostly as they are. I'll keep your suggestions in mind for the future, though, since I'll be doing the walls myself from here on. Anyway, thanks and I'm glad the module is helping out!

Man, this is amazing. This will save so much time, thank you. I do have a couple minor notes, though! Fallen tower imported wrong - The walls are composed of many tiny little dots, which lags out anyone trying to use it. I didn't check many to see if they had the same issue, but the few I did check were fine. Most of the maps have the 'roll20' style doors, where you overlap walls to try to fake a door. Ideally, you connect the door to the walls in foundry. I can't think of a good way to do that with a simple import from roll20, sadly. Some maps with windows or railings (e.g. tempest of reckoning) don't use invisible walls. This can allow players to wander through windows or off cliffs, which isn't usually directly possible in foundry. There's a module called "Multilevel Tokens" you may want to look into. Among other things, it allows you to connect stairs to one another, warping the player where they need to go, even between scenes. If the user isn't using the module, the map still imports without difficulty. But all these are just ways to improve, if you want to focus more on foundry (I'd love it if you did, personally). This is already a huge boon, thank you. I only wish I'd noticed before I added all those walls to finnbar's marsh last week! Cheers!

Milby's Maps

I want to submit it for that, but I wanted to wait for some feedback first so I'd know if anything needed to be fixed beforehand. I do intend to do that, though.

Would you be able to make these things a proper module in the future? It would allow your patreons to copy a link to install them instead of doing an unsupported manual installation. That would also allow you to push out updates if you wanted/needed to.


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