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So, what are we working on?

🕑 Added 2018-01-26 13:44:26 +0000 UTC
So, what are we working on?

Comments

Matt K

Hey Danny! Just wanted to start off by saying the Horizon Zero Dawn doc was great; telling the story as a single feature length video in chapters worked out beautifully. I borrowed a copy of HZD from a friend and (finally) finished it just so I could watch the whole doc. I loved them both. I also wanted to chime in on the Sessions question! I really enjoyed them but if you don't have the bandwidth I totally understand if they don't happen again this year. That being said I think you recorded one with Zoe Quinn last year? If so I hope that eventually comes out, I'm sure it'll be a good time.

Daniel Slawson

Hey Danny, with SOTC remake dropping I was thinking I'd love to hear the story of Bluepoint. They've worked with such goliaths in the industry and their means of success are so unique. Must be a cool story there.

Is older stuff dropped, like extended interviews and mentioned somewhere GOG doc?

Tohir Tillyaev

What have I come back to?!?!?! AWESOME! A whole barrel of it! First of al - Warframe has been on my mind for a while. Since one of my friends showed me how crazy dedicated the players get. It was just awesome watching them play and I’d love to learn how it all came about. Bonus Level is a great name and I think a lot of people will enjoy it and will hopefully discover noclip for themselves. I think you always had great insight on gaming news and it confident that this video will uncover a whole new level of engagement with patrons and your audience. Not much to add on accessibility doc - it was a long time coming. Really curious to see it. Last but not the least - HL3! I think you got it right - highlighting the powerful community behind HL, the countless mods and most importantly - all the inspirations on modern day gaming - would alone be enough for 3-4hrs of documentary. Would love to see you doing something similar to what you did with mystery games - get some of us to share their passion for HL universe.

Tory Thompson

Wow this is a great pipeline. Exciting stuff! Really appreciate the transparency with your patrons, thanks for involving us Danny!

Noclip

Good to know, thanks so much!

Noclip

Yeah I follow her work on Twitter, she's a great advocate for it. I'm not sure if we need a designer perspective on this doc but that's a great suggestion to keep in mine. Cheers!

Amir Rangnekar

For your accessibility doc, a good person to reach out to if you want to cover how AAA games are slowly tackling this issue would be Alexandria Neonakis from Naughty Dog. She's spoken about her initiative at Naughty Dog on taking the steps to make their games more accessible. She's even given talks on how simple UI changes can make a huge difference. Just something to think about. Loving the news in this update and looking forward to this year!

Other than warframe, Path of Exile is another great and truely free to play game that work out well with a great community and constant new content. I am a huge fan of this game and hopefully there will be potential project to be done on this game

Clay A Binkley

The way you've been doing things already has been exceptional, so if you don't change a thing, that'd be just fine. But since you ask, I like the longer form stuff more. Gives the material context and room to breathe. The "Sessions" are perfectly fine, and some of them are exceptional, but I'd rather have one larger in-depth doc than several smaller "Sessions".

wavedash

Not gonna lie, really disappointed to see that Path of Exile isn't mentioned as a huge free-to-play game with microtransactions. Path of Exile and Dota 2 are the only big free games I know of where the only thing you can buy are cosmetics. The "you can get it without paying, but..." concession sucks, and the worst part is that the most fervent and vocal section of the fanbase is always everywhere saying it doesn't suck THAT much.

Philipp Lehner

I've been making three Half-Life mods over the last two decades and they've been greenlit (before Steam Greenlight died) as a whole standalone collection called Halfquake Trilogy. Currently I'm touching them up (new music, etc) and it'll be live on Steam hopefully this year. You certainly haven't heard about this series, but it has gathered a small (yet amazing) community over the years and has been mentioned in PC Gamer and PC Action (German PC magazine), as well as in the Half-Life retrospective by Noah Caldwell-Gervais. Although being in Vienna / Austria might make things difficult, I'd still be happy to share my thoughts about why I love Half-Life and working with Goldsrc so damn much, if you're interested. I'd also suggest getting the creators from Cry of Fear, it's a Half-Life total conversion that was extremely successful. In any case, I'm looking forward to what your Half-Life celebration will look like. Thanks for all your hard work, and keep it up!

Brandon K Gann

Hey Danny! Just wanted to leave some observations: At first, reading all of this on its surface makes it seem you're taking on quite a lot, but because you are at different stages with each, it's actually pretty neat how you have the projects lined up so you can flow from one to the next. I hope you don't burn yourself out! Much like other focuses NoClip has tackled, Warframe isn't my thing, but like EVERY NoClip doc, I'm excited to see it, especially with the angle you're taking. Of everything you've listed, the most exciting thing here, personally speaking, is the accessibility doc. Despite great strides taking place to allow more people to experience games, this is an area that isn't talked about enough and you're doing a great service by highlighting it. For your GDC plans, if Patreon won't allow a dedicated space for whatever reason, could you ask the guys over at Kinda Funny to see if you can briefly use their space? I know it may be a bit of squeeze with the amount of content they make, but I'm positive they would love to host you back once again. Plus you get to see some friends! Yay! Because I haven't had any real exposure/experience to Half-Life, I can't really comment on it beyond I hope you can get something together! I'm really looking forward to Bonus Level. Between all of the editing, filming, emails, phone calls, and other administrative stuff, whenever you can find the time to carve out to make your show will be much appreciated. Sorry for the long post! Keep up the great work and to summarize: Looking forward to more documentaries this year! Have a great day.

Looking forward to all of this, especially Bonus Level. Listening to those with industry knowledge let me know their take on the current industry happenings helps inform my purchases. On a personal note, I'd love to see a documentary on speedrunning (maybe GDQ?) at some point. I feel like it's at the point where it's "kinda-not-really-mainstream-but-close", and I'm sure you could do a fantastic job talking about some history and future hopes of those in the hobby.

Josh Daniels

Looking forward to Bonus Level. I did like the sound of Danny's Disk Club more but I understand taking your name off it. I still go back every now and then and watch old episodes of Bluffers Guide (Escape From Mount Stupid), The Point and your Year in the life of a gamer videos. Can't wait to see what comes out of bonus level 😁

Michael Bataligin

You must let me buy you beer and poutine when you get to London.

Nick Grugin

Warframe doc is kinda like the Final Fantasy doc for me, i probably won't watch it but I know a lot of people will and it's good to have a diverse offering. Interested in the GDC bits and Accessibility stuff (I know one or two people with AbleGamers, they do good work) . As far as the Project Lambda stuff, I know Geoff K. might be a person worth talking to, too given his extensive look (article) into Half Life 2 right around it's release. I'm most excited about Bonus Level, then Danny's Disk Club stuff was great and I DEFINITELY want more of that.

mcwizardry

Sounds great, looking forward to what‘s coming this year!

Thomas Kaspersen

This half life thing would be awesome. And to know something about the inner workings at valve would be interesting, though I'm not holding my breath. Fingers crossed.

Alex Van Aken

Great announcements, Danny. Can't wait!

Bavo Debraekeleer

I really liked the Sessions, but it all depends on who wants to do it. It all comes down to what the best opportunity that you can get is!

In terms of GDC, I would love more "Sessions". Along with them being a really great dive into important people within the industry, I have to imagine they're a bit easier to edit and stack up which gives you time to focus on longer terms project (and relax!) and while still putting out great content.

Noclip

Thanks so much!

Noclip

He's the best.

Noclip

I think they'll do a perfect job celebrating that themselves :)

Noclip

There are bunches of studios down there like Supergiant Games and Double Fine. And there are folks who will be in town for GDC that we could film non-Sessions style videos with. Hope that helps clear it up!

Bavo Debraekeleer

Oh, motion graphics, can't wait!

Dunga

Yaaaas Danny! I’ve tried saying half life here in the comments in the early days of noclip but never got a shout out. Understand you were in a different place then but if you can pull it off this year then it’ll be terrific. I hear valve is quite anal about the HL topic though especially with the whole HL 3 circus getting out of hand. They really need to come out and say it and put the people out of their misery!

Fragglerock

Can you expand on a "San Francisco based studio." for GDC. I am not quite sure what you mean by that.

Hassun

Looking forward to the new projects! Warframe is an interesting thing.

Colby Kortas

While I’d love to hear more Sessions, if it feels like you’re trying to force it, I’d say don’t do it. Stick to core interviews. I don’t know how many sessions you may still have in the bag, though. I’m excited to hear these project ideas and cannot wait for the upcoming year for you and your team.

Yes!! The point returns.... going to have to get used to calling it 'Bonus Level'

Aj Fraser

Giant Bomb turns 10! Don't forget!

Giancarlo Marcelli

Hey youre coming up to Canada! Very interested to hear about Warframe and the accessibility session was fantastic. Exciting news overall!

Dan Longman

it all sounds incredible Danny, but I really can't wait for the accessibility in gaming doc! Steven is such an incredible dude!

Evan Pilnick

Looks like 2018 is going to be stellar. Good luck Dan. Can’t wait.


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