Double Fine Art Director Details the Work of a Video Game Artist
🕑 Added 2020-06-26 17:20:44 +0000 UTCYOUTUBE LINK: https://www.youtube.com/watch?v=s3k9p5bofyE
Hey Patrons!
The latest from our GDC 2019 backlog is a great conversation with Lisette Titre-Montgomery about her career and the work of an artist in the games industry. We talked about the various stages an art team has during development, her career leading up to becoming Art Director at Double Fine and working on Psychonauts 2.
I hope you enjoy it. More coming soon including Suda51, System Shock Remake our doc on Command & Conquer Remastered Collection!
Danny
Comments
Noclip
hahaha - that was all Jeremy. Made me laugh too :D
Great interview, but I wish you could have heard my eyes roll in my head at that cheeky cut at 3:10... 'rarely do they get to swing as widely as I...' *cuts to tiger swinging a golf club*... *groans* haha
Shannon Blue
Phenomenal interview. Always happy to see successful women in the industry! :)
Liam Harvey
Nice one NoClip crew! Always enjoy a look at more specific disciplines - art, audio, animation - still something we dont tend to see outside of GDC. Should we be expecting more docs about Psychonauts or Double Fine in the future? I loved and even had the opportunity to interview 2 Player Productions on their ongoing coverage of that wonderful team, but I noticed the B roll in this video was all shot by you guys (?), so are you guys sharing the torch so to speak in the future?