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Friday Update 03/16/2018

🕑 Added 2018-03-16 17:17:39 +0000 UTC
Friday Update 03/16/2018

Comments

Garry

That's right I forgot unity has a vr platform

SmutCube

There's no need to move it to a different engine, Unity has VR plugins available. The challenge comes from how VR is designed: everything needs to be scaled properly, the UI needs to support "touches" as well as clicks, and movement needs to be handled very carefully or it can cause motion sickness. I'll be putting up a poll shortly seeing what interest there is.

Garry

I'm with him on not knowing anything about game development but couldn't you take theframework you have right now and transfer it to a vr engine or is that wishful thinking

SmutCube

It's not difficult from a technological stand point, but designing a game to work both in an out of VR (while doing both well) can be challenging. I might attempt adding it at some point, or it might something like F*NAF - VR edition; I'll throw up a poll to see how much of an interest there is.

FangtheFencer

That's awesome! I know you've probably gotten this question before, but have you considered VR? I'm not a dev so I really have no clue how hard that would be to add lol.


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