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Midweek update 06/17/21 - Render pipeline feedback

🕑 Added 2021-06-17 16:25:18 +0000 UTC

Comments

LePorn

It's so dark that feel like light doesn't work at all. No light in main menu also no light around lightball in toybox afak.

Bluetop69

Same as everyone else but does run faster than the normal one. but that might because most of the game isn't there. (i say that knowing nothing about game design.)

ShadedHeart

The new pipeline runs better yes, but it does have some bigger issues than just lighting at the moment. Some of the bots skins are missing parts, the player character is invisible, and the desk and all components are missing entirely and couldn't be replaced in desk setup. If these things can be fixed I'd say it is definitely worth the effort though as it is a rather dramatic difference.

anonomous

reporting some bugs i cant tip mangle anymore and all the screens on the monitor in arcade mode are black

For me I see the new pipeline lighter, more fluid than the original. Not a big change because the original also runs very well for me. I have the same problem as OmnipotentMitzy, (with the experimental) I see the desk area completely obscured and some problem with the skins of animatronics. I like the idea of ​​improving the game anyway!

Aaron Neumann

Thanks for the heads up. Now that I look at it, I don't see much of a difference, personally.

On the experimental version, all the posters have a picture of Mangle and all the Photos are blank, also the desk is just gone: both in the desk setup and in game, and the meatbag is missing. In the other version, when foxy tackles you, you can see the meatbag sitting in the chair.

SmutCube

Those are due to improperly coded materials, something that would need to be fixed as part of completely moving over to the new pipeline. This build is just to get an idea of performance differences.

Aaron Neumann

I'm getting weird pink reflections (but only in the main menu) and the 'meat sack' is missing in the experimental build.

I'm personally running off an RTX 3080 so while it doesn't let me uncap the framerate to see how far I'm pushing the FPS beyond my monitors max refresh rate (165hz). I can confirm from within the main menu alone on the old build even with said RTX 3080 for some reason it doesn't want to push past 47 FPS but in game it jumps to the full 165 FPS. While on the new build this issue is non existent both main menu and in game I'm maxing out 165FPS, not sure if that's maybe just a bug though.


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