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21 Minutes of Sekiro: Shadows Die Twice Gameplay

🕑 Added 2018-08-22 12:15:16 +0000 UTC
21 Minutes of Sekiro: Shadows Die Twice Gameplay

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One concern I'm having with this game so far is about the incentive to explore and kill enemies. Since it's not gonna be an RPG with an experience progression system or heavy customization with weapons/armors, what will drive me to look at every nook on the map for new things or wasting resources killing enemies instead of just speedrunning/stealthing everything. But regardless, I can't wait for March 2019.


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