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DS Anim Studio v5.0-Beta07 [Some ER DLC Fixes]

🕑 Added 2024-06-24 22:13:19 +0000 UTC

Comments

MUBUNAM GAMER

Thank you for your work. I have installed the latest version and proceeded to open the 'c0000.anibnd.dcx' file of a specific mod. However, the work is at a standstill due to my lack of knowledge. - I want to change a specific behavior of a specific weapon (or a specific mod's moveset). - For example, I want to change the 'guard-counter behavior of Meteoric Ore Blade' to '2H strong attack of Meteoric Ore Blade', or change the 'guard-counter behavior of Meteoric Ore Blade' to '2H strong attack of Dragonscale Blade'. - I think the first step of the above task is to find the 'tae (or hkx)' of that weapon (or moveset) in 'c0000.anibnd.dcx'. - My problem is that I don't know how to proceed from here. In other words, I don't know how to find the tae (or hkx) corresponding to the weapon I want to change. - I googled it and it says I need a debug tool or cheat table, but I don't know how to do that either. - I need your advice.

Slickdown

nice

文昭 解

OK, Thanks

Meowmaritus

There is no way to export models or animations. This is because the FBX format is awful and extremely difficult to work with. I actually tried to add such features in the past but never got it to work at all.

Meowmaritus

See the newest post I just wrote about the red "X". It may help with your issue.

文昭 解

How can I view the Hit box? Even if I check "Hitboxes-xxxx", I still can't see the collision box in the preview interface.

Who Is The Biggest?

hello is there a way to export model together with animation ???


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