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Do you like puzzles?

🕑 Added 2021-12-20 01:03:58 +0000 UTC

Comments

Vette

I agree with all above, they should be relevant to the current context, can be skipped and most important; if played there needs to be a reward!!!

Radoslav

i agree and they need to be "meaningfull", otherwise not only are they a chore but they also feel like they are there for the sake of sticking a mni-game in. For example, the fight minigame in MCR, it has meaning,it is well placed but was it really necessary ? wouldn't it be easier for you to just make a binary function that checks stats, abocve threshold you win, below threshold you loose, coupled with a few animations of throwing punches, or just a couple of still "showing" a fight ensue ? And lets not forget the money making in any game that such system is present, even without minigames, when it is just click to go to work, sooner or later you will have to grind the money to get enough for items to progress etc. And so it becomes a chore, noew, add aan actual mnigame for money making, and it will turn out that half your gameplay time is spent on go through a minigame to amke money to progress the game.....


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