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Animation Q&A - 08/27/26

🕑 Added 2025-08-27 14:47:59 +0000 UTC

Comments

Aspen Animation

I actually tried substance painter but really disliked a lot of how the interface worked. Currently I use blender's texture paint!

Julia Vance

How do you texture your characters and assets? My first guess would be substance painter?

Aspen Animation

Honestly it really depends on the day. On average I spend around 6–8 hours actually animating, but the process is much bigger than just moving characters around. A lot of time goes into planning shots, refining storyboards, setting up rigs, rendering tests, and then reviewing everything to make sure the final animation feels right. Some days I barely animate because I’m troubleshooting or doing prep work, and other days I’ll lose track of time and spend 10+ hours straight animating. It’s a mix of long grind sessions and smaller creative bursts!

Bani

How many hours per day do you spend animating?


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