Our Apartment: Updated Naomi/New Outfit and Camera Preview Release.
🕑 Added 2019-02-28 01:20:07 +0000 UTCUpdates made this month:
- New free camera with full control on where you want to look
- Updated Naomi Model with better form and muscular details.
- New Negligee outfit preview
- Updated Skin Shader with contact shadows.
- Updated Hair Shader with wider highlights and softer shading
- Dithering added to transparency so it looks more detailed (applies to negligee and hair)
- Updated overall visuals
Sorry i forgot to add camera control info!
Camera Controls
- Left click is rotate camera
- Middle Click is Pan
- Scroll wheel is move back and forth
- Right click is zoom
This update is small content wise, but it still took a lot of work updating Naomi's model, the shaders and getting the new outfit.
I'd love any feedback on the camera controls, and feedback on Naomi's appearance either with her looks or the outfit.
At the moment the updated Naomi model is only available in the new "preview" menu option, it does not apply to the animations yet cause it's incompatible with those animations. I'll be updating the animations to be compatible soon.
Also I'll be fixing the animation errors you can now see thanks to the new free camera XD. I made the initial animation in a rush so I never got to fix those issues but I'll fix them once i'm certain the rig changes are final.
For now I at least want you guys to see the updated quality!
Other Updates
This month i'll be buying some assets to help get The Couch and Out Apartment on track for their dialogue features. The assets total around $200+. In relation to some of the assets i intend to buy, I'll also be paying the programmer who set up the new camera to do some work with making outfit changes possible and a UI for that.
Thanks for your continued support!
~sacb0y
Comments
Momoiro Software
I'll have an android build soon, currently I'm waiting to purchase an asset that should improve performance dramatically allowing for better rendering quality on Android (like shadows). Also the new camera controls need to be programed to work with the mouse which I'm not sure is the case yet
Momoiro Software
This is due to a DoF post processing effect. It's doing two things. One there is a "focial point" where the image is clear. This focal point is where that "+" you see is located. In a future update i'll make the "+" show more frequently when nay camera movement is made. I updated the post to include camera controls one thing that might be confusing is the mouse wheel and right click difference. The scroll wheel will actually move the camera back and forth , thus moving the focal point. Right click actually zooms the camera and does not move the focial point. My guess to what you're seeing is that you might not have noticed the difference, but also that zooming in narrows the field of view making the dof effect stronger. I'll work to make this type of thing more clear or easier to avoid in the future, like having an auto focus or something implemented.
Psuedonymous
It may be the dithering, but there is what appears to be a depth-of-field effect that kicks in on Naomi when the camera approaches within a certain distance. Not only does it blur any close-up views, but it kicks in sharply in a sphere around the camera, so there will be a cutoff line that moves across the model as the camera approaches.