ucupumar
patreon
Realtime Anisotropic Specular
🕑 Added 2017-05-21 13:58:12 +0000 UTC Last week I did experiment if realtime anisotropic shader using blender internal nodes is possible or not. And that's actually possible with some few tricks which too technical to explain, lol. The GIF above is the result. If you're interested, I put the blend file and the references I used below.I will use this effect on Shizuka's hair, so this still count as character update :P. Don't worry, I'll really post her screenshot in the next update. :D
Thanks for reading! :)
Realtime anisotropic specular blend file: https://gum.co/xBUB
References:
Comments
ucupumar
Thanks man! :D
masterxeon1001
now youre talking! This is what i like to see.