Massive Baileywiki Class 1 Buildings Release
🕑 Added 2021-09-02 17:35:43 +0000 UTCOk, Patreons, have at it! This video includes plenty of tutorials on how to use the new building system. Speaking of which, this release is huge. I created a few things for you to go have fun with:
- 4 new pre-made city scenes
- 1 new city street template with modular roads
- 16 new large prefab buildings ranging from 2 story shops with apartments, to a 6 story towering inn (The Troubadour)
- 98 new modular building assets including Inns, Taverns, Large Spaces (like theatres and warehouses), shops, apartments and offices - whew!!
Go here for installation instructions and the new installation links for September!
You can also grab the Dungeondraft files for this month only here. Then they go to the Archive.
Comments
Baileywiki
Do you have Perfect Vision module installed? It seems to cause this behavior at the moment
David Oase
Placed the Prefab Marketplace down. My actors walk under it. Can't see them. Any idea why?
Baileywiki
I'm always watching. 😉
Ryan Schenk
Wow, Christmas came early! These are awesome and showed up at the perfect time in my campaign! Thank you so much!
Baileywiki
If you're using a modular map, don't go more than 34x34 squares. Use Multilevel Token to link scenes together if you need to
Denny Wright
Great video! A lot to absorb. I noticed you were using a grid size of 150 pixels. What would you recommend for a maximum map size?
Baileywiki
Should be fixed now. Sorry!
Baileywiki
Should be fixed now. Sorry!
Alexander Perez
Haha were both Alexander xD but, Above commenter is correct Mod 2 has a nomanifest error. Great work though!
Alexander Lush
Json link for Mod 2 does not see to be working. Getting a "Installation failed, end of central directory record not found" not sure if it is link related or Foundry related.