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Announcing 'The City District 01', the First Release of the Epic City Expansion

🕑 Added 2022-03-03 16:37:56 +0000 UTC
Announcing 'The City District 01', the First Release of the Epic City Expansion

Comments

Baileywiki

Hmm, it's hard to tell without more info. Can you join my Discord and give us more detail on the assets you're working with?

Eqwayzion 101

I have a question regarding the prefab homes. I've loaded them all in as actors, and can place them. but some of them don't have roofs, and some have roofs but no interior. I'm struggling with how to rectify this issue, if its possible. Also you are a god send for making quick maps, and making the learning curve for foundry a great deal easier.

Baileywiki

Either turn on Token Attacher's Quick Edit mode, or select the Control Token for the buildings and release all of the attachments. Either method makes the tiles selectable.

Phil Patch

Do you need to unlock the tiles to switch between what is available? I have all required modules installed however when I try to change a room type I am unable to select it - it is highlighted with a black border rather than orange. This is not the case for new tiles i drag into the scene.

Baileywiki

Great! It should be ready soon if not already

Brian Gackenbach

This coming to Moulinette too? I pretty much just use that anymore instead of installing the modules to be honest

Flammi

You guys are so fast with the stuff you release that I can barely keep up. Still, it's just fantastic what you do.

Baileywiki

Yep. Install it using the manifest URL. But do it from the Foundry interface. Login to your Foundry setup screen, Modules tab, and install from there. The Bazaar method is hanging up for some.

Jason Rouatt

Hi, just some clarity for Forge users. Is there a way for us to install this?

Jason Kramer

Awesome! Really looking forward to digging in.

Peter Gorbert

😱


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