Baileywiki November Release - The Endless Road, 3D Tavern and Dungeon Set, and Dungeondraft Goodies
🕑 Added 2022-11-03 16:49:52 +0000 UTCFoundry Basic Tiers
We're hitting the road with a plethora of new scrollable battlemaps (located in the Premium module) for Foundry VTT. These aren't just any scrollable maps. They feature multiple layers of scene immersion, swappable decor and overhead tiles, swappable roads, Monk's Active Tiles powered controls, including ambient and weather/FX controls.
In addition to the endless road, we've included an expansion of the Affluent City District 05, all of which is in the Foundry Basic content tiers. And also new tiles in the Towns module.
Foundry Advanced Tiers
For Foundry Advanced tiers, we're unveiling a whole new 3D dungeon system. Similar to Dwarven Forge or other tabletop sets, but designed for building your own scenes directly in Foundry. And along with new props, you also get a fully-furnished tavern! PS, Did you know Ripper's now has painted mini's in his 3D token compendium module?!
Dungeondraft Tiers
And for Dungeondraft tiers, we've introduced a lot of new shapes and magic circles for dressing up your kitbashed scenes, and so many paths! Runic and script paths for adding a little culture to your storytelling. And this release features a couple new ambients from Ghelfi Audio! I recommend you support their great work here.
Check out the Tile Scroll tutorial here, covering the ins-and-outs of the Endless Road series of scrollable battlemaps.
##11.3.22 Foundry Basic: Endless Road (Scrolling) Maps, Affluent Expansion | Foundry Advanced: Modular 3D Dungeons
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BAILEYWIKI TOWNS- v 0.3.17
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NEW TILES:
“Tintable” = light, neutral tone for core Foundry tile tinting
“Colorable” = red colors that can be color-changed using the TMFX filter
- Rubble-stone, various including tintable
- Statues, seven varieties, tintable
- Altars, 4 varieties, one colorable
- Thrones, 3 varieties, all colorable
- Bed Frames, Single and Double, Whole and Broken, including tinable
- C1 Benches (affluent marble), 5 varieties, all colorable
- Pillars Fallen, 3 versions, tintable
- Ladders Fallen, one tintable
NEW AMBIENCES:
- Michael Ghelfi: Forge-Temple-Mysterious.orgg
- Michael Ghelfi: Twilight-Forest-Dark.ogg
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BAILEYWIKI PREMIUM- v 0.3.7
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NEW SCENES:
New scrolling scenes with multiple levels of changeable tiles, audio and weather dashboard, speed controls, colorable tiles
- The Endless Road (all scrollable tiles in one)
- Scrolling Wilderness: Forest Path, Forest River, Snowy Forest Path, Snowy Forest River - additional ambient sounds
- Scrolling Desert with Dust Cloud overheads
- Scrolling City and Town (with street quality, canal, and snowy variants)
- Scrolling Cave and Mine: River and Lava Variants
- Scrolling Ethereal
- Scrolling Sewer and Dungeon: With/without water, Colorable Water, and Forge variants - additional ambient sounds
- The Merry-go-Round: Rotating apparatus with start/stop functionality and Vehicles support
NEW AMBIENCES (SEE TOWNS UPDATE)
NEW ARTWORK:
- 23 New Midjourney pieces to go with the scrolling scenes: city, canals, sewer, caves, mines, forges, forests, frozen forests, desert, ethereal
- 26 Items from Melvins Mechanical Masterworks
Generated Images from Melvin's Mechanical Masterworks by Reid Sanders, Charles West, and Matthew Haentschke is licensed under CreativeML Open RAIL-M and CC BY 4.0
UPDATED:
- Prefabs: All ship prefabs updated/fixed for recent Levels and Lighting changes (galleons, frigates, triremes)
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BAILEYWIKI NUTS AND BOLTS - v0.0.3
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NEW MACROS:
- TMFX - Make Dirty (helps to ‘dirty up’ some dungeon tiles)
- TMFX - Dungeondraft Tint (Replace Color)
- TMFX - Carousel Horses On
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BAILEYWIKI CITY DISTRICT 05 - AFFLUENT v0.0.2
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NEW SCENES:
- 00 Affluent Release v2 Core Rooms
- 00 Affluent Release v2 Continued (room prefabs)
- Affluent 5 Story Tower
- Affluent Castle Mash-up
- Affluent Church
- Affluent Ruined Villa
- Affluent Throne Room Boss Fight
NEW TILES:
- Core Rooms, 5 Shapes, multiple varieties including colorable
- Core Room Overheads (balcony cutouts)
- Decor-platforms (4 varieties)
NEW PREFABS:
- Affluent Rooms Expansion:
- Storage Rooms
- Kitchens
- Ruined
- Ruined Entrances
FOUNDRY ADVANCED CONTENT
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BAILEYWIKI 3D - v 0.0.4
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NEW MODELS:
- “Tavern” furniture set (Sturdy iron-banded wooden furniture)
- Misc. dungeon decor (Cage, minion cot, large pedestal, sarcophagus + variants)
- ‘The Rest’ tavern (single object, furnished and unfurnished versions)
NEW SCENES:
- ‘Modular Dungeon Pieces’ scene for easy viewing of the tile sets
- ‘The Rest’ tavern scene (plus high performance Static variant)
- ‘The Occupied Crypt’ dungeon scene with lights and HDRI
- ‘Old Bandit Hideout’ simple dungeon scene, high performance
- ‘Vertical Dungeon’ expanded version of the bandit hideout, demonstrating verticality without needing complex ‘levels’ modules.
NEW TILE SETS:
- ‘Basic Dungeon’ set - 17 pieces, dark brick/stone tiles fit for any setting
- ‘Simple Channels’ set - 14 pieces, retexturable channels for conveying “liquids”
Comments
Yes😍
Baileywiki
All great ideas. We'll see if I have any time to do it. Or maybe you want to build a prototype??
Brian Ingram
Sorry sorry hate to keep posting. I like all the art controls but they seem a bit unnecessary for an active map. Like, I think you should setup a macro to export a scene after you played with all the art and got it setup. That way you thin out the map and reduce error with all the controls. The active scene would then have controls for activating and deactivating special ability checks, and attack MATTs. Mobs popping up on the edges of the scrolling map.
Baileywiki
That's not a bad idea. I suppose you could have a whole dashboard of buttons for the players and NPCs to roll checks. Then you as the DM can just smash buttons whenever obstacles come up
Brian Ingram
Would it be possible to make MATT that would make an athletics check on the driver. Say for instance we put a tag on the boat/cart driver as "Driver" and then we call that tag on enter and force that person to make the Athletics check. That way we setup scene and ask the party who is driving. Tag them upfront. You could even make up all kinds of tags.