Patreon Development Update 06.05.2023
🕑 Added 2023-05-06 08:17:20 +0000 UTCHappy weekend everyone :)
It's time for another progress report. Here is what we worked on this week:
Level: General work on cleaning up the world map and material optimizations.
Further work on the Warrior Village in the following areas: stone bridge, arena layout, the warrior houses, cemetery, Kumaan's tomb mini-location.

Code: Created a tool to apply skeletal mesh LOD settings in bulk, this will help internally with character performance optimization.
We started implementing analytics into the game. This data will help us analyze how the game is played and enables us to, for example, change quests if they are being failed or missed a lot. It will not contain any personal information and no data will be sent unless you explicitly opt in.
There will be multiple levels of analytics (Selectable at first game start and in the game settings):
- "All" will track session times, quest progression, tutorial completion, error reporting and system information.
- "Only errors" will only track errors and system information in the event of an error.
- "None" will track nothing.
If anything changes about how and what data is being sent in future releases, you will be shown this selection again at startup.
Character: The model for Snoat the goatman, healer in the Lake Village is finished.
A lot of progress has been made in the faction outfits where we are currently working on Galactic Rangers, Warrior Villagers and Umbar Villagers.



Animations: Implemented the previously finished routine animations. Started work on further routine animations for NPCs as well as on a small scene for Koodie's Emergency quest.
Developed a tool to help move animations from motion capture processed data to our final animation rigs in Maya.
Design: Design has been quite busy this week, we spent this week working on all these areas:
- Bug fixes for quests regarding Snoat, Koodie, Rhoc.
- Started apoc location design.
- Quest and sex encounter design for Maya X Yanu.
- Data analytics tool testing.
- Working on the Elber/Luanna questline and writing several Warrior Village dialogues.
- Item Design.
- Sky Village quest design.
Thank you for all your continued support,
-Wild Life Team
Comments
Mostacho
On the "Wild Life"-Discord Server in the Sandbox Section. Scene-Sharing, Preset-Sharing
Brodicius of Americinia
Is there a place to share custom collections for the sandbox mode? Like download others creations and share pictures?
NakedAlice
I definitely support your commitment to implementing analytics into the game. It really should be useful.
Colord44
With this adding to the new enemy seen on twitter, a lot has been coming along. Gears in my head are turning with not just this new information but potentially where things are going to go. All I can say is I'm certainly looking forward in general to a lot of this stuff.
dedicatus
Ace designs for outfits as usual. Anticipating when we get to see the looks for the new characters like Snoat and Yanu.
the landscape really starting to have a good shape, even without all the details
Spanky
Holy crap that landscape is beautiful. And to think that's a rough layout without fine details.
Joey_the_cat
NIceeeeeee, new outfits <3
New Frontiers
Galactic Rangers! YASSS