Ramage 2.003 - Mating Press, Apples & Tails
🕑 Added 2020-09-23 15:16:54 +0000 UTCMega link - 2.003 (158Mo)
... that should teach me about being optimistic with my deadlines.
The other Rarity-on-Sweetie animation turned out to be way too different. It will be remade as part of the "AJ-on-AB" animation. Next step : Sweet Apple Acres scenery.
-------------------------------------------------------------------------------
Patch notes :
- "New" animation : Mating Press
- New characters : Applejack and Applebloom
- Manes&Tails can now collide with something else than their owner if needed
Bug fixes
- Fixed missing magic effect on tail during Fillydom-Action2
Art
- Remade the saliva trails for Fillydom(Futa)'s ball licking
- Horsecock is now a bit less perfectly smooth
- Added magic sound effect to magic sources
- All hairs got their parameters tweaked to be less bubblegum-y
Comments
Cream
Personally I tried to fix the problem with this https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings But it is true that there is some discomfort due to the double camera movement. (VR and mouse). I am sending you another video to understand how I am trying to solve my central position problem. But if you have something to stick directly to the head I am taker. https://files.catbox.moe/zd0s6b.mp4 edit: Potential help https://software.intel.com/content/www/us/en/develop/articles/updating-older-unity-games-for-vr.html
Beatleboy62
Probably what Galaad said, but the POV is focused on the floor level center of the room, which I can see as I have an overlay which helps me keep track of the center of the room. Also it cannot take keyboard inputs when a VR controller is on. Very excited to see where this can go.
Plumage Contact
Oh god, I'm surprised you didn't puke from that PoV whimsy. I'm currently looking for other recenter&align methods (it's currently using Unity's XRplugin one, as Valve's OpenVR plugin somehow deprecated their own recenter without ever giving an alternative - at least not one I could find). I might PM you different versions across the week if I can find something else. As for the graphics problem on spanking : I know what's causing them (softbody system getting funky result from its internal GPU-based physics), but that was supposed to be fixed in 2.002 ... I will look into it some more.