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More trees with TreeIt

🕑 Added 2023-08-17 09:12:56 +0000 UTC
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt
More trees with TreeIt

Comments

MoriSan

I have yet to try it with my own trees so I can't say for sure. I think the tree models I have are still too complex (5K polygons) with the LOD distance I would like to set (350m to avoid pop-in). I may have to reduce tree density, but I consider it a last resort. My goal is to create low-poly models ( <2K polygons) that look good enough, but I'm not quite there yet for all tree types. I'm working on it though :)

SpecyK

What type of performance increase with lets say bathurst? Ive noticed my gpu load jumps around ~20% when heading up the hill over the crest atm.


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