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Chapter 99

🕑 Added 2024-01-04 04:00:27 +0000 UTC

Comments

Extrobuartem Buttpanzy

Or a backlog of people on discord coming up with a hundred different ideas and suggestions

Brandon Lambert

You really had a sudden boutique of creativity huh?

Roombot

I read the copper quote in the same tone of voice as "we don need no stinkin badges!"

Rain

TFC! Very very cool!

John Grizzly

Considering he doesn't really want to kill Guilderland, I think him working out non-violent ways to get through his dungeon and rewards that are more self-improving for the challengers, should be in the works. Like how the beginning minboss became more of a challenge if skill that developed not only the children's, but the Guilders skills. Something like maybe a commerce or marathon or some kind of alternate challenge based on skill and finesse or sheer perseverance. It'll still be entertaining to watch, but also allows a higher variety of challengers to delve. Like they can either challenge and defeat the boss of the floor, or somehow gain recognition and be allowed to continue. And the rewards could be instead of artifacts, stuff that bestowed skills or improvement to a class or profession. Like an apprenticeship in the mines/foundry or learning magic from the various children etc. It would end up helping the entire island and its little ants to grow into a stronger civilization/country faster than purely relying on Guilderland for stuff. Thanks for the chapter!

Undead Writer

Love that idea. Getting back out of the dungeon with their ship. So cool!

Undead Writer

Ya. To many downsides to them.

Undead Writer

Thanks for the chapter! Can’t wait to see what the guilders think of the 11th floor when they get there. I wonder if they could hire the dragon to fly them to islands for something. That would be interesting. Or maybe a portal to the surface after they complete the 11th so that they can transport their ships full of stuff to the surface and back again. Almost like a trade rout for those who have made it to the 11th floor. Would definitely boost the economy for the island if that was possible

Marian Ch

To me the artifacts don't feel worth the effort made to get them. Poor Layla though, fallen victim to doing good work. Her reward? More work!

jord

Two things, if it's just 'underwater somewhere' it will be pointlessly difficult to find, as soon as it's found that aspect of difficulty is completely annulled. Second thing is underwater combat has a something of a stigma, though I feel the underwater combat sections of the previous chapters were decent. If there is a few 'hints' to the location, that part would be ameliorated. for example, the islands could have a pattern and there would be an 'empty space' where the underwater section is. Alternatively there could be a symbol present on all the islands that functions as a map, corresponding with the islands. That way, to find the underwater temple, the party will need to do some cartography, not just blindly go to all the obvious places. And obviously since everyone knows the water temple is the hardest, it's going to be a beast to tackle. One thing I can imagine using the Tesla amulet for in this place is activating pumps to empty the water temporally, with some still leaking in. The temple becomes a race to the bottom to get whatever Relic and get out as the temple floods with water AND enemies. Also, classic water relic trident is classic, but not required. What I personally hope happens, is that with all this Atlantis stuff, the city/seat of the creator that's on the 11th floor gets some water repulsion enchantments, and is given a mechanism to sink and rise from beneath the waves. When the guilders do all the things, can't find the exit get back on their boat and try to figure out what to do, only for a city to rise from out of nowhere as the final challange, tell me that isn't a crowning moment of awesome.

Robert Adams

"The power these Fairies boasted was immense, compared to"- is this an incomplete sentence or were there meant to be ellipses or something?

Eriach

That'd throw them for quite the loop lol.

Jacob

Also souls-like sounds magnificent and utterly terrifying. I think someone's been playing elder ring or something. . . Bloody brilliance, that idea.

Jacob

Are we gonna get a FLYING AIR ISLAND??? Inside of a giant storm?? And blimp airplanes to get there??? With crab sky pirates??????

Jason Smith

Underwater combat is incredibly interesting, it's just hard to write

Skia Elafris

Underwater combat is not interesting

Roombot

Okay hear me out. In the elemental sea, have something that seamlessly teleports your ship back to the overworld ocean without anyone noticing. Delvers see an island in the distance, think it's another elemental court, turns out to be Medean Island... That freak them the fuck out! Or, make a perfect copy of the island just to mess with them.

Stranger Danger

This is exactly my plan, lol

Roombot

Or both!

Meschmee

I was thinking maybe a Reef or an Atoll filled with pure water.

mecazombi

I’m imagining water “island” ends up being some Atlantis type sunken city

LastNomai

For the 'water island' should make an atoll with a massive reef around it. Or continue with the Atlantis theme with a sunken City.

Speedsaber

At the end of the chapter i think "done" needs to be "dont" "Copper, those done have any value! We've got tons of the stuff"" ive greatly enjoyed the story so far thanks for writing it.

Jeremy Young

TFTC

Jason Smith

Thanks for the chapter! Question though, does he really need a water island? I mean he has a whole ass ocean at his disposal so why not just make their court live under the seas?


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