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The secrets of development of the final release of Dirty Deeds

🕑 Added 2024-08-19 16:45:02 +0000 UTC
The secrets of development of the final release of Dirty Deeds

Comments

Flamie

Hello! When it comes to Dirty Deeds, it's partly generated and partly handmade. I have a special program that my friend and I developed, which can generate a "base scene" from assets. I use a Google Sheets-like table where I input backgrounds, text, and choices from the game. Then, my special program generates a JSON file, which my engine (also built from scratch) can transform into game scenes. However, this program can't generate camera movements, effects, or smooth transitions between images, nor can it place emotions appropriate for the scene. It's really challenging to create a program that can do this automatically through semantic analysis of the text, and I'm not someone with advanced algorithm proficiency. All these tools are console-based and don't have a graphical interface. So I have to constantly reload the game and start from the parts of the scenes I want to test.

RS

Wow! I'm looking at the JSON data from the post image. Do you have to copy-paste the objects/code one by one or do you have a specialized tool to generate and edit the JSON?


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