mrculexus
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Totenzaster, page 17
🕑 Added 2019-07-29 13:12:24 +0000 UTCI look forward so much to doing some example character creation and example gameplay so that any ambiguous phrasing in my fevered scratchings is suddenly clearer.
I have started adding the base percentage to attribute scores to skill headings.
Something I should have done earlier, and will indeed fix on the previous pages.
Comments
Trevor Bond
I love that you have followed the line 'It's harder to bullshit a bullshitter'! And having something to use as a solid wall against fear and being messed with mentally is vital to games, I feel.