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HI-09 - Enemy Diary #3 (THEY ARE FINALLY DONE)

🕑 Added 2025-03-14 23:03:55 +0000 UTC

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Squeaks D'Corgeh

As lame as an answer as this probably is, it's mostly done with level streaming (seeing as the applications running are built in Unreal Engine as is). Basically, when you scan into the puzzle, it cuts straight to the puzzle with some added animations, and upon completion, it opens the door. You can close out of the tab and such and it all basically works identically, just running in-engine. I would've liked to keep the site variation, but due to how the save data is stored differently there's not really a way that makes it possible (one is saved as a cookie in your browser, the other is saved to Appdata).

Coda

Now that the game is going to be a Steam release, how do you plan on implementing these mechanics? Will it open a local web page that the exe interacts with?

Brutus

How does one even attempt to make these sounds genuinely

Alexie

The sidebar scares are back :D The sidebar scares are back ( O n O )

Big_Autism

HOLY SHIT THIS GAME IS GONNA BE SUPER PEAK


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