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MindWare: Past, Present, and Future

🕑 Added 2024-06-28 20:51:23 +0000 UTC

Comments

Sigurd

...Interesting profile picture. Sorry, I'm still getting used to people having no shame online, so please take no offense from this comment

Subjunctive Games

Too much time between releases could lead to procrastination on my part, I'm afraid. But it might be a good idea to do an A-B release cycle, where A are content releases and B are mostly bug fixes.

gg

I think you should double the release time. Two months for general and one month for here. I'm playing a game that needs a help button because without it I'm not going to progress at all. I'm almost looking for graphic novel approach instead of having to turn over every rock - every turn - so to speak. Oh, that game even has a basement that I have yet to open the code to see if it's only a red herring. You have a similar room that's a TBD - I'd rather you add a new building or room when it's has a need. The Open/Closed Principle probably applies.

Russell Haygood

I agree with the above statement. What you have so far is gold. Please take your time to make sure you get your vision the way you want it.


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