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How its Made - Character Modelling

🕑 Added 2018-06-12 17:22:40 +0000 UTC
How its Made - Character Modelling

Comments

Firebox Studio

shire complexity of the models and I make the model solid without intersecting geomerty as in the long run it saves time in weight painting and corrections when making rigs. so its the old say of "Do it right the first time".

Markus

looks really cool. but why is it so much more difficult than other models?


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