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Time of the Bonus 2: Origins of Xenogears

🕑 Added 2019-11-21 23:33:25 +0000 UTC
Time of the Bonus 2: Origins of Xenogears

Comments

Chris

Wow, it's been almost two years since we recorded this and it's still mind boggling how all the external factors influenced the game and the project did not implode. Good point on the Monolith mantra... seems like a lot of the main players did not survive this era of squaresoft... interesting to contrast this with Nintendo where you see the same folks there for their entire career

I can only imagine what creating the game must have been like with Takahashi adding/changing/riffing on the content well into its production cycle (which is basically what Nomura did to FFXV). I wonder how much that crunch experience on Xenogears influenced the MonolithSoft company motto of "no overtime and creative work welcome." Seems like it must have had something to do with the frenzied experience of trying to finish making this game.

Chris

Thanks for your support! we've kind of always felt that an audio show supports this kind of discussion better than a traditional LP because you have time to let the moments breathe, research, take notes, and create discussion. Also, we have no interest in learning video production right now so it works out. 😅 -Chris

Controllerfreak

You are doing an absolute phenomenal job making sense of this game, and that's why I decided to back today. So far I am enjoying this way more than watching blind let's-plays. XG is my favorite game of all time, and nothing sucks more than getting to your favorite part in a let's play and the player's reaction is deadpan, whereas I can count on you two to talk about that section for at least 10 to 15 minutes.


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